Geography

The continent on which our adventures take place is shaped roughly like a teardrop, but a large semicircle is missing from the eastern coast, making the shape more like a lopsided crescent.

Most of the top two thirds of the continent are taken up by the Human country of Orszag. The land is largely flat, with natural plains and cultivated fields; there are also several large towns and a few cities scattered across the country, generally more towards the South and East. The further North one moves, the smaller and more isolated Human settlements become.

Most of the Sothern third of the continent is taken up by the Human country of Las-Kraj. Las-Kraj is less cultivated than its Northern neighbour, with large expanses of forest and fewer big towns.

The Western “bulge” of the crescent becomes hotter and drier and less hospitable to Humans. Much of this land is the territory of the Fire Lizards, although Whare Karaihe, one of the principal Solar Elf cities is a little way across the border. The Western coast of the continent is reportedly a lush jungle, but the desert is so unforgiving of mammalian life that few non-Fire Lizards have ever seen it. The Northernmost tip of the continent, meanwhile, is almost exclusively Goblin territory; the Northern border of Orzsag is the start of the Barb mountain range.

Elves have settlements scattered all over the continent. Due to their preferred habitats, most Solar cities are located in Orszag, whereas most Lunar cities are to be found in Las-Kraj, although this is not a hard and fast rule. Technically, human leaders say that Elves living in their countries fall under their sovereignty, but in practice no-one is stupid enough to try to enforce this. The Sidereal Elves – when not aboard ships – inhabit the Moana Whetu Archipelago off the Eastern coast of the mainland.

Barring a few embassies, Dwarves have no settlements above ground, but they have a large presence beneath the world’s surface, having sculpted entire subterranean cities. Any non-Dwarf setting foot in these cities is essentially setting entering another country.

Beastlings have no country of their own; most of their population lives towards the South of Las-Kraj, where they maintain generally good relations with their human and Elf neighbours. Beasltings living in Orszag tend to have a rougher time, often being viewed as second class citizens, and displaced from their homes when new human towns need to be built, as happened in the Plains Baronies.